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Roguewood's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #25 | 4.067 | 4.067 |
Overall | #43 | 3.556 | 3.556 |
Fun | #44 | 3.600 | 3.600 |
Innovation | #66 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Is permadeath enough?
Screenshots
Yes
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Comments
great game
Love it, the sounds are super satisfying.
Fun take, love the minimalism and the polish! Great job!
Great take on the challenge love the clean minimalist style
I enjoyed the cozy vibes and how minimal it is. In particular I think the way the map works is quite interesting, in that it doesn't keep track of where you are - just which parts of the forest have been visited - and you can take any action available in the explored region of the forest. It's a clever way to eliminate the need for backtracking.
It feels like there's a solid foundation but it would have been nice to see a little more variety of enemies, items, etc.
Thanks! This exploration style was my only idea (as a fix for my older 7drl game) when I started, so the rest seems rough and underdeveloped.
One of the good examples of minimal short experiences. I’m grateful for your other works, generators and that you’ve joined us for the jam 😊
Good concept and excellent execution. UI is gorgeous and the game is wonderfully minimalist while still fun and interesting.
A simple looking concept, very well executed. Reminded me a bit of Hunt the Wumpus, in a very good way :)
This looks quite polished and it was quite fun to play. I do wish you would be able to figure out what the tile you were going to is before you click on it. I think it looks amazing for 7 days
Gave me a sense of minesweeper while trying to traverse, but honestly pretty good for a simple concept to a roguelike.
I'll probably try to make it more "minesweeper-y" by providing hints about adjacent cells to make exploration more focused and less random.
Simple concept, addicting loop, great execution, all the makings of a fun game let alone a roguelike! Very nice work!
Difficult and fun, perfect for a roguelike
Simple yet super addictive, good job :)
I really love the minimalist style you used here! It makes the game immediately readable and intuitive. I think there is definitely room to expand the variety of items / encounters and so forth but you've got a really solid base here, keep up the great work!
Lots of fun!