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I enjoyed the cozy vibes and how minimal it is. In particular I think the way the map works is quite interesting, in that it doesn't keep track of where you are - just which parts of the forest have been visited - and you can take any action available in the explored region of the forest. It's a clever way to eliminate the need for backtracking.

It feels like there's a solid foundation but it would have been nice to see a little more variety of enemies, items, etc.

Thanks! This exploration style was my only idea (as a fix for my older 7drl game) when I started, so the rest seems rough and underdeveloped.

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